26.01.2020

Eu4 The Papal State

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Contents Creating Papal States By RevoltProvinces that can form the Papal StatesShould it cease to exist, the Papal States can be recreated by revolt or releasing a vassal at any point in the game. It will be Catholic. It has no fixed culture, but will be Italian. It will consist of its default capital of Roma.Starting PositionThe Papal States' starting positionThe Papal States exists at the start of all the scenarios.1419In this scenario, the Papal States has Italian, Catholic, and 300 in the treasury.

Eu4 Papal State World Conquest

It owns and controls its three of Marche, Roma, and Romagna, and nothing else.Papal States also has the following and:TechLevel211101492In this scenario, the Papal States has Italian, Catholic, and 97 in the treasury. It owns and controls its three of Marche, Roma, and Romagna, and nothing else.Papal States has the following and:TechLevel232631617In this scenario, the Papal States has Italian, Counter-Reform Catholic, and 1050 in the treasury. It owns and controls its three of Marche, Roma, and Romagna, and nothing else.Papal States has the following and:TechLevel0In this scenario, the Papal States has Italian, Catholic, and 100 in the treasury. It owns and controls its three of Marche, Roma, and Romagna, and nothing else.Papal States has the following and:TechLevel3In this scenario, the Papal States has Italian, Catholic, and 1050 in the treasury. It owns and controls its three of Marche, Roma, and Romagna, and nothing else.Papal States has the following and:TechLevel5In this scenario, the Papal States has Italian, Catholic, and 1050 in the treasury.

Eu4 The Papal State

It owns and controls its three of Marche, Roma, and Romagna, and nothing else.Papal States has the following and:TechLevel3673831AI PrioritiesIn the 1700, 1773, and 1795 scenarios, the Papal States uses the default AI settings. In the other three scenarios, and if the Papal States are recreated mid-game, they use the Papal States, whose settings are as follows:ColonizationThe Papal States will attempt to colonise up to 0 provinces at the same time (the same as the default), and establish a trading post the default 20% of the time.

Their bonus for colonising provinces next to ones they already control is 10 (well below the default).